Wolf

Wolves are a special type of enemy, not only because they are not human, but also because they do not spawn like regular enemies in pre-defined levels. Instead they will start spawning after the player has spent too much time in a level. This is indicated by wolf howling sounds and a comment that will pop up above the player.

Spawned wolves will know the last position of the player and are very good at spotting the player. While it is difficult to hide from wolves it is not impossible.

Wolves can spawn in anywhere but will only start spawning in the active level just outside the player's vision. The exact time that the player has before wolves start spawning is not fixed. It depends on the level and the amount of enemies that are still around.

The purpose of wolves is to prevent the player from wasting too much time in a single level and instead get them to move on to the next level.

Wolves can be killed rather easily but their health is scaling with the progress of the player and once they have started spawning in a level they will keep coming. At some point the player is forced to move to the next level because fighting wolves will waste resources. Dead wolves do not drop any useful loot.

After moving to the next level and coming back the level where wolves are spawning the wolves will stop spawning for a short period.